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| Intelligence |
| New American Arium Emulator Designed to Support ARM CoreSight Technology
American Arium has announced the production release of the HS-1000S, the company's newest trace port analyzer for the ARM market. The emulator supports the latest ARM Cortex cores and features serial wire debug (SWD).... read the article |
| Speed Pixel Licenses ARM7TDMI Processor for New Digital Wireless Video SoC
Speed Pixel Technology Ltd. (Speed Pixel), an emerging fabless company based in Hong Kong with a strong background in end-product systems design, has licensed the ARM7TDMI® processor through the ARM® Processor Foundry Program. ... read the article |
| eSOL Co. Releases PrCONNECT/Pro High-speed TCP/IP Protocol Stack
eSOL has released the "PrCONNECT/Pro" TCP/IP protocol stack for embedded systems with BSD socket interface. The PrCONNECT/Pro is ideal for full-scale networking equipment, as well as handheld information terminals, including multimedia devices... read the article |
| ARM and Intrinsity Boost Performance of Cortex-R4 Processor
Cortex-R4X processor implementations to double maximum operating frequency for storage, printer and networking applications processors. The first of these will be implementations of the Cortex-R4 processor operating at ... read the article |
| MontaVista Announces Linux Developers' Conference
MontaVista Software, Inc. will host the first embedded Linux developers conference, Vision 2007, on October 9th and 10th at the Santa Clara Marriott in Santa Clara, CA. Speakers will include experts from ... read the article |
| ZLGMCU to Distribute Keil Development Tools in China
ZLGMCU, a leading microcontroller and embedded solutions provider in China and member of the ARM Connected Community, has been appointed as a distributor of Keil development tools. With this agreement... read the article |
| Low-Power Methodology Demystified
With the explosion of the number of wireless devices, the demand for increased functionality of those devices, as well as skyrocketing energy costs, managing SoC power has become an economic imperative for ... read the article |
| What's the Buzz on IQ Online?
In September, IQ Online will catch up with Michael Dimelow, Director of Marketing for ARM, Embedded Software Division to get the low down on ARM's multimedia offerings and what developments we can expect to see in the marketplace over the coming months.... read the article |
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| Technology In-Depth |
| Customizable ARM Processor-based MCUs Tackle DSP Algorithms
Using a customizable microcontroller with a metal programmable cell fabric allows designers to integrate their custom IP into a near off-the-shelf solution. It offers the cost, power consumption and performance benefits of a full custom ASIC, with NREs and design cycle that are not much different fr... read the article |
| by Tim Kubitschek and Jay Johnson, Atmel |
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| Design Strategies & Methodologies |
| Utilizing a Ready-to-go Development Environment in Networking Products
When it comes to winning the race-to-market, platform enablement and the solidity of the development environment have a crucial role to play. If a product developer has to spend time trying to integrate processor, connectivity, device drivers, operating system and design tools, then he's not spendin... read the article |
| by Adrian Braine, Oxford Semiconductor, and Donald MacLennan, Wind River |
| Achieving Success in an Increasingly Complex Design Environment
Some companies are moving away from integrating IP themselves and toward a model that leverages the physical design and integration expertise of third-party experts--the Semiconductor Value Chain Producer (VCP), who can build an optimized value chain to address their specific needs. This article foc... read the article |
| by: Kalar Rajendiran, eSilicon |
| A Fully Automated High Performance Implementation of ARM Cortex-A8
Implementation of the ARM Cortex-A8 processor requires an advanced RTL-to-GDSII methodology. This article discusses how the Magma Talus platform totally automates the implementation of the ARM Cortex-A8 Processors. ... read the article |
| by: Stuart Riches, ARM, and Gary Powell, Joe Walston, Bill Sicaras and Vasu Madabushi, Magma Design Automation |
| Comprehensive Verification of ARM Processor-based SoC Designs
Verification requirements for advanced ARM processor-based SoC devices already consume a disporportionate share of engineering resources, and the trend toward growing SoC complexity only threatens to compound verification challenges. Design organizations are now looking for an enterprise-level verif... read the article |
| by: Amjad Qureshi and John Brennan, Cadence Design Systems |
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| Consumer Lifestyles |
| Sagem Morpho's Dual Core ARM Biometric Access Control Terminals Set Industry Benchmarks
The new MorphoAccess 500 series of indoor and outdoor biometric access terminals feature dual-core ARM9 microprocessors with multi-thread processing capability. These terminals have been designed for access control, time and attendance and civil ID, such as migration control. This article reviews th... read the article |
| by Jan Howell, ARM IQ Online Editor |
| Efficient ARM7 Drives Stand-Alone Fingerprint Modules
Atmel's FingerChip technology is a unique method developed for imaging the entire finger by "sweeping" it across the FingerChip. This technology, combined with the ARM7, make ODI's stand-alone fingerprint modules a success. ... read the article |
| by: Jan Howell, ARM IQ Online Editor |
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| Mobile Gaming |
| Accelerating Console-Quality Games to the Handset
While there are specific challenges faced by the mobile gaming market, consumers are ultimately looking to have a gaming experience similar to the one they would have in their own living room. This article provides an overview of the market today, and evaluates some of the challenges it faces and ex... read the article |
| by Brian Carlson, Texas Instruments |
| Gaming Apps Demand World-class Hard IP
Designers working on high performance gaming architectures are focused on achieving the optimal cost versus performance position. This article considers the critical components that must be taken into account for an advanced graphics solution. The related AGEIA Technologies' PhysX processor case stu... read the article |
| by: Jack Shandle, e-contentsworks, and Rob Barnes, ARM |
| Mobile Massive Multiplayer Online Gaming (M-MMOG)
Massive Multiplayer Online Gaming could be the next big thing for mobile, according to many in the gaming industry. However, many issues exist that need to be resolved. These range from the device limitations in terms of display and input control capabilities to how the various industry stakeholders... read the article |
| by: Jarkko Kemppainen, Ardites |
| GUI in Gaming--Creating the Killer User Experience
Designing realistic animations and smooth, sharp graphical displays for handheld applications is a continuing challenge faced by the mobile gaming industry. This article will illustrate how off-the-shelf GUI engine technology for the ARM architecture will dramatically simplify user interface and gam... read the article |
| by: Prosanto Sarker, Tilcon Software |
| Mobile Gaming--Providing the Glue for a Fragmented Platform
Gaming on a mobile platform is still an unconquered frontier in terms of achieving the greater standard of content and user experience set by massively popular console gaming. One of the main restrictions that exists is the huge degree of mobile platform fragmentation. This has implications in terms... read the article |
| by: Tim Closs, Ideaworks3D |
| The Unsung Heros of Gaming
Behind all the icons of gaming are the unsung heros that allow us to be gamers and geeks. I am not alluding to the character artists or the now cult-famous game producers, but to those who created the underlying hardware. This article recounts their exploits and contributions to the industry. read the article |
| by: Justin Radeka, ARM |
| Designing an Advanced Gaming Physics Chip
There is a general concensus in the video gaming industry, that advanced gaming physics, requiring significent processing power, is essential for creating the next-generation of games. What constitutes "advanced gaming physics"? Can it be performed by multicore CPUs? Are general purpose graphics chi... read the article |
| by: Howard Landman and Nadeem Mohammad, Ageia |